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Comments on: Spore : Will Wright's Procedural Game Content http://www.futurefeeder.com/2005/04/spore-will-wrights-procedural-game-content/ Wed, 28 Oct 2015 17:00:39 +0000 hourly 1 https://wordpress.org/?v=4.5.12 By: dsp4 http://www.futurefeeder.com/2005/04/spore-will-wrights-procedural-game-content/comment-page-1/#comment-614 Thu, 01 Jun 2006 22:17:30 +0000 http://futurefeeder.com/index.php/archives/2005/04/19/spore-will-wrights-procedural-game-content/#comment-614 “a new way of game content creation”

Procedural content creation is here since games exist. Think randomly-generated levels, character customization, etc.

Every game’s value lies in it’s core mechanics. That’s what makes you addicted or not. Spore seems promising because it takes a lot of what we like from games and packages it into a uniform experience. Hopefully it will succed.

Again an evolution, not a revolution.

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By: james http://www.futurefeeder.com/2005/04/spore-will-wrights-procedural-game-content/comment-page-1/#comment-613 Mon, 29 May 2006 06:00:48 +0000 http://futurefeeder.com/index.php/archives/2005/04/19/spore-will-wrights-procedural-game-content/#comment-613 Great job guys…

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By: Darklight http://www.futurefeeder.com/2005/04/spore-will-wrights-procedural-game-content/comment-page-1/#comment-612 Sat, 13 May 2006 21:29:42 +0000 http://futurefeeder.com/index.php/archives/2005/04/19/spore-will-wrights-procedural-game-content/#comment-612 I am slavering in anticipation for this game…. it is all my favorite game types — Sim-game… RTS … “God” game… and massive strategy, all rolled into a cosmic creative ball. wow.

I hope the product measures up to ancticipations and doesn’t require insanely intense hardware to use…

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By: will http://www.futurefeeder.com/2005/04/spore-will-wrights-procedural-game-content/comment-page-1/#comment-611 Mon, 20 Feb 2006 01:37:52 +0000 http://futurefeeder.com/index.php/archives/2005/04/19/spore-will-wrights-procedural-game-content/#comment-611 thats gunna be off the hook

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