Anti-Fog Nanocoating

August 30th, 2005 | Filed under: Future, Materials, Nanotech, Products, Technology | 1 Comment »

With the help of nanotachonlogy, foggy windows, foggy goggles, and foggy glasses are about to meet the ultimate anti-fog treatment developed by a group of scientists at MIT. Soon, you’ll be telling your kids how, back in the day, you used to entertain yourself by writing profanities in foggy windows.

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August 29th, 2005 | Filed under: Internet, Mapping, Social, Urbanism | 1 Comment » meshes physical locations in a virtual network of nodes. The project takes its que from the expanding use of cellphone cameras as barcode readers as users not only read existing barcodes, but place custom encoded barcodes into physical locations. These tagged locations are then store in a database allowing users to play with the territorialisation and re-appropriation of public spaces.

Korsakow-System : Generative Film Editing + Viewing

August 27th, 2005 | Filed under: Internet, Programming, Video | No Comments »

The Korsakow-System, developed by Florian Thalhofer, is a graphic non-linear editing computer program for creating interactive films. Scenes are assigned, associated, and organized in a generative rule-based system, extending the editing process into the viewer’s chance encounters and choices. [Korsakow-System software download] [13terStock (a documentary made with K-S)]

Sustainable House of the Future Runs on Spinach

August 24th, 2005 | Filed under: Architecture, Building Tech, Future, Sustainability, Technology, Urbanism | 21 Comments »

The winning entry to the Cradle to Cradle C2C Home Competition is an incredible single family dwelling by Matthew Coates and Tim Meldrum that goes right to the core fundamentals of the Cradle to Cradle principles. Not only does the building run a photosynthetic and phototropic skin made with spinach protein, but it also produces more energy than a single family’s needs, allowing the excess to be distributed to neighbors. This radical shift, from centralized energy systems today, fosters community interdependence as neighbors benefit from the resources of others.


August 24th, 2005 | Filed under: Programming, Video | No Comments »

Flight404‘s latest Magneto-Sphere (built in Processing) combines metaballs, gravity, and a self organizing network of magnetic nodes to create a tantalizing organic display of attraction and repulsion. [video]

Anemone Self-Organizing Battle Strategies

August 24th, 2005 | Filed under: Biology | 1 Comment »

By studying how colonies of sea anemone Anthopleura elegantissima conduct their battles, David J. Ayre from the University of Wollongong, Australia, and Rick Grosberg from UC Davis have found a fascinating self-organizing battle plan with distinct castes of scouts, warriors, and reproductive anemones.

via EurekaAlert

Here Be Dragons : Emergent Procedural Landscapes

August 24th, 2005 | Filed under: AI, Architecture, Design, Programming, Virtual Reality | No Comments »

Here Be Dragons, by Todd Furmanski, generates fully procedural landscapes and creatures allowing the user/explorer to wander through an endless world of architecture and terrains generated on the fly. The program runs with FakeSpace‘s Boom3C stereoscopic interface for an immersive experience. [video] [thesis paper]

via wmmna

Pamphlet Architecture : Small Books with Big Ideas

August 23rd, 2005 | Filed under: Architecture, Books | 2 Comments »

Pamphlet Architecture (Princeton Architectural Press), established in 1977 has an impressive history with helping to launch the careers of Steven Holl and Lebbeus Woods to Zaha Hadid. Pamphlet Architecture 28 is now opening a call for entries to architects, designers, theorists, urbanists, and landscape architects to publish their designs, manifestos, ideas, theories, ruminations, hopes, and insights for the future of the designed and built world. Get published! Step aside Zaha! Deadline: October 10, 2005

Cinepainting OÃ?O of Simon Goulet

August 23rd, 2005 | Filed under: Video | 1 Comment »

Simon Goulet’s art of Cinepainting, captured in O�O is like a hyperdimensional tar pit on acid. The film involved capturing 373 shots of catapulting paint (540 liters) at high speeds, one catapult at a time, which were then isolated and edited afterwards to created a hypnotic multi-layered composition. [preview] [gallery]

via sensoryimpact

L-System Creatures

August 23rd, 2005 | Filed under: Biology, Design, Mathematics, Programming | No Comments »

RapidSlow is a beautiful computer animation by Vita Berezina-Blackburn that explores the generation of form through the logic of movement. The creatures are generated using the L-system language. It is an attempt to imagine how movement evolved from “plantly” to “creaturely”. Ultimately it is a search to understand how movement sculpts body, space and sound. [RapidSlow video] [Benign Beings video]

via dataisnature