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Future Feeder » Architecture
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ONERA – S1Ch : QTVR

December 2nd, 2005 | Filed under: Architecture, Photography | No Comments »

ONERA – S1Ch | Laurent Thion‘s set of fullscreen QTVR shots from inside a wind tunnel at Office National d’Études et de Recherches Aérospatiales


The Push Button House

December 2nd, 2005 | Filed under: Architecture, Design, Sustainability, Urbanism | 3 Comments »

Adam Kalkin‘s Push Button House is a shipping container fully pimped out to reveal its lavish insides with the push of a button. “It works like a flower – you push a button and the thing transforms itself.”

NYT


Hoberman Transformable Design

November 14th, 2005 | Filed under: Architecture, Design, Mathematics, Mechanical Tech | No Comments »

Chuck Hoberman’s new venture, Hoberman Transformable Design, seeks to extend his innovations into consumer products and architectural applications. Hoberman Associates’ work is centered on the fundamental idea that a designed object can transform the way a natural organism does.


Metro Arts and Architecture

November 10th, 2005 | Filed under: Architecture, Urbanism | 2 Comments »

Metro Arts and Architecture | art and architecture of underground railways

more »


R. Buckminster Fuller's Synergetics : Web Version

October 10th, 2005 | Filed under: Architecture, Books, Internet, Mathematics | No Comments »

Robert W. Gray has formatted the entirety of R. Buckminster Fuller’s Synergetics into web form, offering quick linking to indexed scenarios and figures. Each section can also be downloaded in pdf form. [launch]


New Songdo City : U-City

October 6th, 2005 | Filed under: Architecture, Design, Future, Social, Sustainability, Urbanism | 6 Comments »

New Songdo City, a man-made island being privately developed from the ground up by Gale International and POSCO E&C, is gaining much attention due to its contemporary nature and its willingness to experiment with ubiquitous technology from phase 1 to its completion of phase 5 in 2014. Dubbed ‘the Hong Kong of the 21st century’ or ‘Ubiquitous City’, the South Korean government’s scheme to attract multinational corporations with technology and a ‘Free Economic Zone’ will surely be something to watch.

via WorldChanging | wmmna | NYT

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ArchiKluge : Evolutionary Architectural Diagrams

September 30th, 2005 | Filed under: AI, Architecture, Design, Programming | No Comments »

ArchiKluge by Pablo Miranda Carranza (army of clerks), implements a Steady State Genetic Algorithm with Tournament Selection for an exploration into the “automatic design” of architectural diagrams. The program breeds, combines and mutates the genetic code of the 4x4x4 cell lattice in search for the most optimized form, in this case, a fitness function of “cells with other cells as far as possible from themselves (but still reachable). ”

via IlliGAL


Urban Nomad Shelter

September 1st, 2005 | Filed under: Architecture, Design, Mapping, Products, Social, Sustainability, Urbanism | 7 Comments »

Urban Nomad Shelter, designed by Cameron McNall and Damon Seeley of Electroland, acts as both a “humanitarian act and as a social provocation.” The neon colored inflatable shelters stand as beacons or plot points as they are scattered across a landscape, commodifying and exhibiting those whom are often neglected. [I.D. Magazine 51’s Annual Design Review (Winner, Concept category)]

See also Michael Rakowitz’s paraSITE.

via wmmna


Sustainable House of the Future Runs on Spinach

August 24th, 2005 | Filed under: Architecture, Building Tech, Future, Sustainability, Technology, Urbanism | 21 Comments »

The winning entry to the Cradle to Cradle C2C Home Competition is an incredible single family dwelling by Matthew Coates and Tim Meldrum that goes right to the core fundamentals of the Cradle to Cradle principles. Not only does the building run a photosynthetic and phototropic skin made with spinach protein, but it also produces more energy than a single family’s needs, allowing the excess to be distributed to neighbors. This radical shift, from centralized energy systems today, fosters community interdependence as neighbors benefit from the resources of others.


Here Be Dragons : Emergent Procedural Landscapes

August 24th, 2005 | Filed under: AI, Architecture, Design, Programming, Virtual Reality | No Comments »

Here Be Dragons, by Todd Furmanski, generates fully procedural landscapes and creatures allowing the user/explorer to wander through an endless world of architecture and terrains generated on the fly. The program runs with FakeSpace‘s Boom3C stereoscopic interface for an immersive experience. [video] [thesis paper]

via wmmna